Increase number of enemies spawn

Is it possible to increase the number of enemies spawn per teleportal? I notice at higher notoriety like level 4, it spawn out around 3 murderbot and 2 super powered zin. Is it possible to increase the amount to like 6 murdebot and 4 super powered zin.
 
It's all about notoriety_teleportal_group.xtbl.Open up the file you will see all the groups that come from a portal.I wrote below the groups that come from the portal in function of the act and notoriety level(only the ones from freeroam).

Act 2 groups:

* Notoriety level 2
2 Specialist

* Notoriety level 3
2 Specialist 1 CID

* Notoriety level 4
2 Shieldgrunt
2 Specialist 1 CID

* Notoriety level 5
2 Murderbot 1 CID

Act 3 groups:

* Notoriety level 2
2 SpecialistThump
2 Shieldgrunt

* Notoriety level 3
2 SpecialistThump 1 CID

* Notoriety level 4
1 SpecialistRocket
2 SpecialistThump
2 Murderbot 1 CID

* Notoriety level 5
2 SpecialistThump
2 Murderbot 1 CID

You can edit any group you want let's say for example 2 Specialist group,that's how it looks like:
Code:
    <teleportal_group>
        <Name>2 Specialist</Name>
        <npc_spawn_period>20</npc_spawn_period>
        <group_def_grid>
            <group_def>
                <npc_type>npc_alien_special</npc_type>
                <quantity>2</quantity>
                </group_def>
            </group_def_grid>
        <_Editor>
            <Category>Entries</Category>
            </_Editor>
        </teleportal_group>

As you can see you have a lot of things to play with for example the spawn period of the group,which kind of npcs to spawn and the quantity.

You can also add and edit your own custom groups !​
 
just tried it, it works! Changed it to 6 spawn per portal, is a lot better now. Thanks!

Is it possible to increase more enemy type at higher notoriety? At higher notoriety, I notice they dont really spawn the normal zin troops.
 
just tried it, it works! Changed it to 6 spawn per portal, is a lot better now. Thanks!

Is it possible to increase more enemy type at higher notoriety? At higher notoriety, I notice they dont really spawn the normal zin troops.

Of course ! You can add more npc types and their quantities in the same group.For example let's come back to "2 Specialist" group:
Code:
    <teleportal_group>
        <Name>2 Specialist</Name>
        <npc_spawn_period>20</npc_spawn_period>
        <group_def_grid>
            <group_def>
                <npc_type>npc_alien_special</npc_type>
                <quantity>2</quantity>
                </group_def>
            </group_def_grid>
        <_Editor>
            <Category>Entries</Category>
            </_Editor>
        </teleportal_group>

You wanna scroll to <group_def_grid> table and add a new <group_def> entry.For example if you want to add regular Zin grunts to come from the portal AFTER the 2 npc_alien_special you have to make it look like this :
Code:
    <teleportal_group>
        <Name>2 Specialist</Name>
        <npc_spawn_period>20</npc_spawn_period>
        <group_def_grid>
            <group_def>
                <npc_type>npc_alien_special</npc_type>
                <quantity>2</quantity>
                </group_def>
            <group_def>
                <npc_type>npc_alien_grunt01</npc_type>
                <quantity>8</quantity>
                </group_def>
            </group_def_grid>
        <_Editor>
            <Category>Entries</Category>
            </_Editor>
        </teleportal_group>

Note that I added a new npc type and their quantity.So when you are in game,one of the portals will spawn 2 special aliens and after that 8 regular zin grunts.

You can always create your own custom groups and to make them spawnable,add them to notoriety_teleportal.xtbl.
 
Is there a limit for each <group_def_grid>? I tried having 6 specialist and 8 normal Zin grunts but it turn up having no portal spawn at all, is it possible that a existing mod causing it?

Another question, how does the <npc_spawn_period> work?

I'll try a lesser number later, anyway thanks for helping me.
 
Hmm I think there is a limit for the <group_def>.Maybe the max quantity for a npc type is 8 or <group_def_grid> supports a maximum of n npc types.Try to mess with them,you will find the limits eventually.

About <npc_spawn_period> , after the whole group that came from the portal died,those are the seconds until another wave comes from the portal.
 
Is there a limit for each <group_def_grid>? I tried having 6 specialist and 8 normal Zin grunts but it turn up having no portal spawn at all, is it possible that a existing mod causing it?
Are you using any existing mods from the forum?
 
Hmm I think there is a limit for the <group_def>.Maybe the max quantity for a npc type is 8 or <group_def_grid> supports a maximum of n npc types.Try to mess with them,you will find the limits eventually.

About <npc_spawn_period> , after the whole group that came from the portal died,those are the seconds until another wave comes from the portal.

Thanks for the info, I'll try it with different count, so far I got 6 super powered zin per portal working perfectly.

Are you using any existing mods from the forum?

Yea, quite a few of them but mostly texture stuff, a weapon mod and some additional customization mods, the only one that sort of involves in the notoriety is your Past Gangs Spawning mod.

I had a related request here: https://www.saintsrowmods.com/forum...ss-spawn-select-npcs-like-genki-at-will.5246/

How can this be modified so instead of Zin, many MANY Genki spawn when notoriety is raised? That could also match what I'm looking for. :)

Thanks for sharing your knowledge, xQd.

I think it can be done by editing notoriety_teleportal.xtbl by changing <spawn_group> to 6 Genki for each notoriety or changing <npc_type> to npc_ped_SpamGenki in notoriety_teleportal_group.xtbl for each <teleportal_group> xQd mention in the second post.

I'm not really sure and this my first few attempt in editing the game files, it might or might not work.
 
That's strange, I don't have a "notoriety_teleportal.xtbl" file in my "Saints Row IV" folder. And there are no hidden files within. I do have .xtbl files in my "saints row the third" folder. What do I need to do to make it appear?
 
Back
Top