I thought I'd ask about this. I'd like to try and increase the height limit in both SR 3 and SR 4 for aircraft.
Maybe in SR3, I could even have the game load the cloud textures from Free Fallen, and Air Steelport, unless that is its own zone, and it only works at night. I haven't looked into it though. Clouds may not look right during the day. Maybe you could explain how this is set up. If I can't do anything fancy with this, guess I can only raise the height limit.
In SR3, I'd like to fly as high as you are in those missions. In SR4, I'd like to be able to get up to the big, arm/building/ship/what ever you want to call it that is over downtown Steelport. I'll probably make both games have the same height limit. I'd like to have it at a point where the buildings in Downtown Steelport look tiny. I've cracked the height limit in Grand Theft Auto before, and I understand that when you go above the set height limit, there are some graphical artifacts, so I don't want to increase it too much, as I'm sure there is a point where Saints Row will have that problem.
I'm also interested in increasing the "You can't leave. The Saints need you in Steelport." boundary. The two main reasons why.
-You have more room to get up to the height limit. You won't feel like your going in circles as much.
-You can get to the rest of Stilwater with that zone loaded.
So I'd appreciate it if you guys have any insight on this.
Maybe in SR3, I could even have the game load the cloud textures from Free Fallen, and Air Steelport, unless that is its own zone, and it only works at night. I haven't looked into it though. Clouds may not look right during the day. Maybe you could explain how this is set up. If I can't do anything fancy with this, guess I can only raise the height limit.
In SR3, I'd like to fly as high as you are in those missions. In SR4, I'd like to be able to get up to the big, arm/building/ship/what ever you want to call it that is over downtown Steelport. I'll probably make both games have the same height limit. I'd like to have it at a point where the buildings in Downtown Steelport look tiny. I've cracked the height limit in Grand Theft Auto before, and I understand that when you go above the set height limit, there are some graphical artifacts, so I don't want to increase it too much, as I'm sure there is a point where Saints Row will have that problem.
I'm also interested in increasing the "You can't leave. The Saints need you in Steelport." boundary. The two main reasons why.
-You have more room to get up to the height limit. You won't feel like your going in circles as much.
-You can get to the rest of Stilwater with that zone loaded.
So I'd appreciate it if you guys have any insight on this.