Increasing The Milk Bones Cheat Damage

You gain the 'Milk Bones' Reward when you beat Level 6 of the Arena Fight Club
and it is supposed to increase your melee damage multiplier to 1.3. Personally,
I never saw much difference in the melee damage before or after unlocking it.

Still I was perusing the mod requests last night and saw one for an improved
Milk Bones Cheat and decided to take a look.

There really isn't much to be done here just increase the number in the
unlockables.xtbl (search melee to find the entry.)

Here is the entry for 'Milk Bones' in the GOTR unlockables file.

Code:
<Unlockable>
        <Name>FightClub_1_whole</Name>
        <Type>
            <Melee_Damage_Bonus>
                <Damage_Multiplier>1.3</Damage_Multiplier>
                </Melee_Damage_Bonus>
            </Type>
        <DisplayName>UNL_FIGHTCLUB_1_WHOLE</DisplayName>
        <Description>UNL_DESC_FIGHTCLUB_1_WHOLE</Description>
        <Image_Source>ui_ct_fightclub_1_whole</Image_Source>
        <_Editor>
            <Category>Entries:Activities</Category>
            </_Editor>
        <Event_Text>UNL_FIGHTCLUB_1_WHOLE_EVENT</Event_Text>
        <Category>Player Abilities</Category>
        <Pause_Menu_Label>UNL_FIGHTCLUB_1_WHOLE</Pause_Menu_Label>
        </Unlockable>

To gain a 1 punch kill, using the strong attack, just change the
<Damage_Multiplier>1.3</Damage_Multiplier> line to something like
<Damage_Multiplier>5.0</Damage_Multiplier>.

You can change the number to suit you,

If you would rather have the damage bonus before you go into the
Fight Club activity just swap it with another unlockable.
IE: When you get 3 gold stars in the combat stunt where it usually unlocks
the biker jacket change the values to unlock the Milk Bones bonus instead
then just move the leather jacket to the Fight Club section

Here is the original Diversion_Unlockable entry:
Code:
<Unlockable>
        <Name>Diversion_Combat</Name>
        <Type>
            <Clothes>
                <Items>
                    <Item>
                        <ItemName>men's leather biker jacket</ItemName>
                        <ItemVariant>Biker_Nodecal</ItemVariant>
                        <Color1>Black</Color1>
                        <Color2>Charcoal</Color2>
                        <Color3>Silver</Color3>
                        </Item>
                    </Items>
                </Clothes>
            </Type>
        <DisplayName>UNL_DIVERSION_COMBAT</DisplayName>
        <Description>UNL_DESC_DIVERSION_COMBAT</Description>
        <Image_Source>ui_ct_div_combat</Image_Source>
        <_Editor>
            <Category>Entries:Diversions</Category>
            </_Editor>
        <Event_Text>UNL_DIVERSION_COMBAT_EVENT</Event_Text>
        <Category>Customization</Category>
        <Pause_Menu_Label>UNL_DIVERSION_COMBAT</Pause_Menu_Label>
        </Unlockable>

Here it is modded:
Code:
<Unlockable>
        <Name>Diversion_Combat</Name>
        <Type>
            <Melee_Damage_Bonus>
                <Damage_Multiplier>10000.0</Damage_Multiplier>
                </Melee_Damage_Bonus>
            </Type>
        <DisplayName>UNL_DIVERSION_COMBAT</DisplayName>
        <Description>UNL_DESC_DIVERSION_COMBAT</Description>
        <Image_Source>ui_ct_div_combat</Image_Source>
        <_Editor>
            <Category>Entries:Diversions</Category>
            </_Editor>
        <Event_Text>UNL_DIVERSION_COMBAT_EVENT</Event_Text>
        <Category>Customization</Category>
        <Pause_Menu_Label>UNL_DIVERSION_COMBAT</Pause_Menu_Label>
        </Unlockable>

The only thing I have changed it the unlockable. So even though you
have changed the unlockable the original text will not change.

How to change the text is covered in:

For reference the original Fight Club entry is listed above so here is the modded entry:
Code:
<Unlockable>
        <Name>FightClub_1_whole</Name>
        <Type>
            <Clothes>
                <Items>
                    <Item>
                        <ItemName>men's leather biker jacket</ItemName>
                        <ItemVariant>Biker_Nodecal</ItemVariant>
                        <Color1>Black</Color1>
                        <Color2>Charcoal</Color2>
                        <Color3>Silver</Color3>
                        </Item>
                    </Items>
                </Clothes>
            </Type>
        <DisplayName>UNL_FIGHTCLUB_1_WHOLE</DisplayName>
        <Description>UNL_DESC_FIGHTCLUB_1_WHOLE</Description>
        <Image_Source>ui_ct_fightclub_1_whole</Image_Source>
        <_Editor>
            <Category>Entries:Activities</Category>
            </_Editor>
        <Event_Text>UNL_FIGHTCLUB_1_WHOLE_EVENT</Event_Text>
        <Category>Player Abilities</Category>
        <Pause_Menu_Label>UNL_FIGHTCLUB_1_WHOLE</Pause_Menu_Label>
        </Unlockable>
 
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