Hey,
First of all, I am a big fan of the Saints Row series (SR2 is still the best imho, too bad the PC version is a lousy port).
Anyways.... I read about Volition going to help the modding community, and immediatly I got psyched.
And then I read that SRTT actually uses Lua as a scripting language, which got me even more psyched as I've got alot of Lua experience.
In the pre-alpha SDK release (Or whatever you want to call it), I only found a (massive) list of Lua functions.
But I found no events, or ways to create hooks..
So is there any list for those, with some extra information as to how SRTT expects these events to be linked to a Lua function?
I was also wondering if we are going to get some small extra page of information that explains how Saints Row 3 handles Lua in general (Like any abnormalities compared to how most software use Lua).
Regards,
Some Lua scripter that absolutely can't wait to start scripting for SRTT.
First of all, I am a big fan of the Saints Row series (SR2 is still the best imho, too bad the PC version is a lousy port).
Anyways.... I read about Volition going to help the modding community, and immediatly I got psyched.
And then I read that SRTT actually uses Lua as a scripting language, which got me even more psyched as I've got alot of Lua experience.
In the pre-alpha SDK release (Or whatever you want to call it), I only found a (massive) list of Lua functions.
But I found no events, or ways to create hooks..
So is there any list for those, with some extra information as to how SRTT expects these events to be linked to a Lua function?
I was also wondering if we are going to get some small extra page of information that explains how Saints Row 3 handles Lua in general (Like any abnormalities compared to how most software use Lua).
Regards,
Some Lua scripter that absolutely can't wait to start scripting for SRTT.