Melee Sprint Attacks - when the animation ends

I don't know whether my request is feasible or simply impossible.
When using Melee Sprint Attacks, when the attack animation is finished, my character is immobilized for some split-second, i.e. I cannot make my character do anything. No movement possible whatsoever.
Once the immobility ends, I can start walking, running, gunning, re-engaging another enemy or finishing off the one I had crippled earlier.
However, since my enemies do not suffer from any form of ephemeral immobility, they continue to pepper my character with a barrage of gunfire and explosives. Thus making my character sustain far more damage then I would like to, before I can return fire or retaliate in some other fatal fashion.

Is this simply tied to the completion of the animation (which seems to imply it is impossible to rectify) or is it some form of a script that is attached to the animation? Which enables that split-second of immobility at the end of the animation, for whatever -to me- obscure reasons?
 
I do have something that may help you.... It fixed my similar problem, Please backup the file im about tto send you first incase it doesn't work okay?
 

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I gave it a quick run and it seems to be working beautifully with no immediate adverse side-effects. I'm not really into SRTT right now, but when the mood hits me again, I'll put it through its paces.
Sofar, so good.
Thanks!
 
Glad to sort of help you out! Sorry i was so late to upload it for you, I just came across this now :(. Im kind of suprised no one uploaded their Version of Melee.xtbl. Id say you ended up with a buggy default version.
 
Glad to sort of help you out! Sorry i was so late to upload it for you, I just came across this now :(. Im kind of suprised no one uploaded their Version of Melee.xtbl. Id say you ended up with a buggy default version.

If you say "buggy default version", I gather you are referring to the 1st release of the game, with no patches installed whatsoever? So if this animation issue was not intended by THQ/Volition upon release of the game, they addressed it themselves and released it in a patch? That'd be weird, because my game is set to autopatch. Well, problem seems adequately solved; I'll let you know whether the smooth gameplay -hopefully- persists or whether I might run into other game glitches that I never experienced before installing the melee.xtbl.
Thanks again.
 
Yeah i know this is going to sound kind of weird, but sometimes when you install a game it may have some glitches for some odd reason, this can happen especially when your doing something while the game installs such as browsing the web, Downloading something, ect. And your autopatch may or may not fix it because maybe the melee file is not being updated! All that matters is that your issue is solved tho right :) (I hope) Cheers!
 
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