I tweaked vehicle_despawn.xtbl from da_tables.vpp_pc and dropped it into the game root, and while the distance from player seems to be working (I can see cars from up high), I don't think this table works the way I thought it did. I multiplied all the values by 10, then 100. While I do see more cars now (about 12-15 at a time), its not 500-800
So what would be the proper way to adjust how many cars can spawn at any given time? I'd like it to be a bit more than the usual 5-10, but not really as bad as a NYC daytime scenario (which is what I expected with 500-800).
So what would be the proper way to adjust how many cars can spawn at any given time? I'd like it to be a bit more than the usual 5-10, but not really as bad as a NYC daytime scenario (which is what I expected with 500-800).