More expensive power upgrades?

Is there any way somebody could either create, or give me advice on how to increase the required amount of clusters for ingame power upgrades?

I felt that the game's power progression was much, much too fast. I'm just looking at ways to tone it down a bit, make it more challenging.

'Kay, never mind. I'm stupid.

I figured it out. I would, however, like to know what variables alter power duration, range, size, etc.

I'd like not to have to keep retweaking and retesting, I just need to know what does what.
 
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'Kay, never mind. I'm stupid.

I figured it out. I would, however, like to know what variables alter power duration, range, size, etc.

I'd like not to have to keep retweaking and retesting, I just need to know what does what.
All you need contains in 2 files - unlockables.xtbl and tweak_table.xtbl
Unlockables.xtbl store power upgrades, like range and damage of super stomp. In tweak_table.xtbl - base parameters, which are enhanced \ decreased in unlockables.xtbl, or special parameters, which don't contain in unlockables.xtml

And sorry for my bad english =)
 
Do you know what parameters are used for the Air Dash? I'm sifting through the file, and I can't seem to find it. :(
 
<Name>Air_Dash_1</Name>, and 2 and 3 - for 3 upgrades.
Set count of dashes.
And i cant found other parameters in tweak_table and unlockables. Looks like it's somewhere else.
 
Ok, I'll have to do some digging, then. What I'm specifically looking to do is extend the duration and speed of the Air Dash, while reducing the amount of altitude lost. If anyone has any suggestions, I'm all ears.
 
This strings in tweak_table reducing attitude lost while gliding:
Code:
<Name>Jump_glide_terminal_velocity</Name>
<Value>2</Value>

<Name>Player_glide_acceleration</Name>
<Value>100</Value>

Speed of Air Dash? I can't fount that.
 
I might actually be able to release this soon. So far, I've not only bumped up the amount of clusters required for powers, but I've actually made enhancements worthwhile. The player will have to pick and choose, and with the increased price, they'll have to actually be careful with how they spend their clusters.
 
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