Parameters for character_set_animation_overrides() ?

[V] IdolNinja

Volition Staff
From what I can see it's something like:
character_set_animation_overrides([PLAYER], [stand animation],[walk animation],[run animations])

Are there any other parameters I can override? For example, sprint animations?
 
Thanks Randall. I was hoping to be able to swap individual animations outside of those three, but at least now I know it's not going to to work. Just out of curiosity, was this function created for a specific purpose? I'm guessing m02? It doesn't exist in SRTT, and animation changes in that game were all done via set_animation_set() and using their own specific tables (which also still exists in sr4 as well.)
 
Back
Top