Not sure if this is an issue with GoS or just with SR3 in general, so I thought I'd ask if anyone else is having this issue.
When you take over a district, ambient Saints start spawning, both as pedestrians on the sidewalk and in cars. In SR2, all the cars with Saints in them were purple, but in SR3 they seem to be randomly selected from the colors used by civilian cars (though always the types of car I've selected in gang customization). This only effects saints who spawn in free roam; the ones who show up at the end of survival missions always drive purple cars. Anyone know why this is or how to fix it?
When you take over a district, ambient Saints start spawning, both as pedestrians on the sidewalk and in cars. In SR2, all the cars with Saints in them were purple, but in SR3 they seem to be randomly selected from the colors used by civilian cars (though always the types of car I've selected in gang customization). This only effects saints who spawn in free roam; the ones who show up at the end of survival missions always drive purple cars. Anyone know why this is or how to fix it?