SR2 Questions on Modding

Hi Volition!

I have a few question I hope to you could answer,

First, in SR1 there was a Homie that could drive you anywere, why was that takenout/replaced in SR2?

So I'm thinking in the Homies.xtbl file is there any Flag that can be used for a Homie to drive the Playa to a set Checkpoint that is set on the map?
So if no Checkpoint is on the homie will do nothing until it is selected.

Second, this might be to much for SR2 but can it be possible to have a Homie called in to give the Player air support from a Tornado and so they won't land and join you, just stay in the air?

And in gang_customization, I changed 80's gang to a different one, Sons of Samedi, they appear in the preview, but when selected they don't appear in ANY area owned by the Saints, why is that?
And also I put in Ultor goons and Masako's in another gang selection part, but with this one, as soon as I select it, the game frezzes and crashes, what is it that I need to do to make it work?

EDIT: Also when I add a new vehicle for the Saints to drive, it doesn't appear.

And is it possible to add a new Notority logo?

So if I anger Ultor, the orange symbol appears on the bottom part of the nottority wheel.

And veriants, so I want a new one or edit one, like a orange Hammerhead with black interiors, how do I do that?
I saw a video on YouTube of somone doing this on The Third with custom coloured Kayaks.
 
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