Real Consequences for SRTT

Does anyone feel like the choices you make in SRTT have no impact? You blow up a tower or take it for yourself, no consequence. You take hos for yourself or give them away, nothing. You take down Matt Miller and nothing.
You unmask Killbane or spare him and nothing. I feel our actions should have a greater impact on the world of SRTT than news reports and in-game/mission-end bonuses. Something like when you blow the Syndicate Tower, gangs, when you provoke them in anyway, may hesitate to attack you. Or when you destroy the heli-carrier and declare Steelport a city-state, law enforcement will ignore your notoriety for short duration and will aid you if you are attacked (by gangs, obviously or perhaps by LE, as well, that would be fun).
 
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