SRTT Shopkeepers

What would I need to edit to change the NPC that spawns behind the counter in certain shops? I'd like to remove the biker character from Rim Jobs, as he usually says "No weapons in Rusty's Needle" when you enter the store. Obviously this isn't right and is kind of annoying.
That has always bothered me too.. heh
 
Unfortunately there probably isn't a really good way to do this in SR3. Most of the instance data for those shops is in with the rest of the zone data and isn't easily editable. I'd have to check with Knobby if there are any plans to provide any tools that would be able to read or modify that kind of data. All the work I'm aware of is more directed at injecting new objects into the world and not modifying existing objects much.

There may be table files that you could edit that control the persona that the shopkeeper actually uses (and by extension the lines that they play) but then you'd be changing data for every instance of that NPC and not just the shopkeeper.
 
I'd have to check with Knobby if there are any plans to provide any tools that would be able to read or modify that kind of data.
We do have intentions of releasing world editing stuff, but obviously that will be pretty far down the SDK road due to the extreme complexity of it all. To help with this like this though, I'm working on some docs to define the world zone file specifically in the realm of the object section of that file, so if someone was dedicated they could do some hacking on the files.
 
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