spawn_info_ranks quick question

Hello,

How do my default homies on the street carry more weapons on board? With this I want to give all npcs hell of a lot more chances to survive. Don't worry I'm high end labtop, my father a high end computer, we both can handle a whole lot of entities. Can I just add more under firearm loadout in different weapon categories is that fine? UPDATE: So far adding more weapons doesn't crash, but now I need to go find more weapon class names. Also, that there has mostly been a 10 loadout weapon cap and certain npcs can not use certain weapons. Volition sort of a waste not to give all weapon abilities to all npcs when people want to mod it purposely. I mean they could have made a Steam Tool, right lol? Directly edit mesh, pack files and the world itself and make mod packs like Torchlight.
 
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