Hello! I was wondering if anyone knew how/where to access the spec maps for the player character's mesh. If anyone knows and could lend a helping/guiding hand, it would greatly be appreciated ^-^
There are no spec maps for characters in SR3. Most of the characters used a specific shaderball technique for their materials. There are a handful of player specific shader balls suffixed with *_sb that modifying may get you what you like.
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