I guess I'm new here, so hi!
With that out of the way.. is there a trick to using the str2 repacking tool? I could well be using it wrong, but using the program to pack a directory to file it results in an str2_pc file, but when I use that in the game directory.. it doesn't want to work.
I'll be a bit more clear.. I was checking if there's a trick to how the activities are stored.. sure there's xtbls for each in the misc_tables, but there's also copies in the da_tables. Trying to replace the files in either of those did nothing as did putting the modified xtbl in the game root (it doesn't change the activities like I modified). So instead I noticed there's also str2_pc files in the sr3_city_0.vpp_pc package with the names of the game files.. so extracting those str2s gave an @streams.xml file, and lo and behold a third copy of the xtbl for each mission. Modifying that one and repackaging the str2 then putting the new str2s in the game root did change something.. when I tried to use one of the modified activities... the game didn't run it at all, as if I hadn't hit the e key, even after repeated times. Trying to pull up the cellphone to check my map did however make the game crash at this point.
So, what it comes down to is the copies of the activity xtbls in the misc and da tables packs seem to be ignored, and instead it uses the ones in the str2s in sr3_city_0 (which is probably why putting the xtbls directly into the root doesn't change a thing). So is there a problem I'm doing with my repackaging, or does it not correctly rebuild them, or something?
With that out of the way.. is there a trick to using the str2 repacking tool? I could well be using it wrong, but using the program to pack a directory to file it results in an str2_pc file, but when I use that in the game directory.. it doesn't want to work.
I'll be a bit more clear.. I was checking if there's a trick to how the activities are stored.. sure there's xtbls for each in the misc_tables, but there's also copies in the da_tables. Trying to replace the files in either of those did nothing as did putting the modified xtbl in the game root (it doesn't change the activities like I modified). So instead I noticed there's also str2_pc files in the sr3_city_0.vpp_pc package with the names of the game files.. so extracting those str2s gave an @streams.xml file, and lo and behold a third copy of the xtbl for each mission. Modifying that one and repackaging the str2 then putting the new str2s in the game root did change something.. when I tried to use one of the modified activities... the game didn't run it at all, as if I hadn't hit the e key, even after repeated times. Trying to pull up the cellphone to check my map did however make the game crash at this point.
So, what it comes down to is the copies of the activity xtbls in the misc and da tables packs seem to be ignored, and instead it uses the ones in the str2s in sr3_city_0 (which is probably why putting the xtbls directly into the root doesn't change a thing). So is there a problem I'm doing with my repackaging, or does it not correctly rebuild them, or something?