! Vehicles replace their originals
All vehicles have the following:
- No Cam Shaking At High Speeds
- Vehicles do not de-spawn until much further away from player(300% of default distance)
- -- If you do not want this then do not copy distant_vehicle_spawn_parameters.xtbl to your install dir.
- Vehicles spawn 25% more than default during the day and 25% less than default at night, resulting in 75% and 25% respectively.
All modified automobiles have also received the following:
- Increased drift speed
- Full drifting speed conserve factor
ATTRAZIONE ALLONS-Y (SUPER FAST, did not adjust controls but is still super easy since original turns so sharply)
- 800 Torque
- 12k Max RPM
- 3.08 Gear Diff. Ratio
- With Gear ratios more similar to a Corvette:
- 1st: 2.29
- 2nd: 2.0
- 3rd: 1.5
- 4th: 1.02
- 5th: 0.8
- 6th: 0.67
- Max speed not actually tested but hard capped at 400, 500 with nitrous(don't believe it actually reaches these speeds with specified torque + rpms, but maybe)
RAYVIPEY (Speeds and ratios set to resemble + match that of a Viper; turning not adjusted)
- 793 Torque
- 6250 Max RPM
- Gear Ratios:
- 1st: 2.66
- 2nd: 1.82
- 3rd: 1.30
- 4th: 1.0
- 5th: 0.8
- 6th: 0.5
- Max speed 220, 300? with nitrous
TEMPTORGHINI
- Temptress changed to match gear ratios + speed + weights close to that of Lamborghini.
- 3.08 Gear Diff. Ratio
- Gear Ratios(1st-6th, too lazy to format atm):
<Element>3.091</Element>
<Element>2.105</Element>
<Element>1.565</Element>
<Element>1.241</Element>
<Element>1.065</Element>
<Element>0.939</Element>
VTOL(now 4 different models changed, 2 listed as F69 now F69ers, CONDOR now CONDOR 200 and SAINTS VTOL now SAINTS PURP-VTOL)
- Air Engine Acceleration increased to 200(Feels much more like you're lying a real jet, much faster)
- Max speeds increased to 10k(NEVER reaches this with 200 Engine Accel anyways and any higher engine accelaration results in constant uncontrolled loops/barrels)
All vehicles have the following:
- No Cam Shaking At High Speeds
- Vehicles do not de-spawn until much further away from player(300% of default distance)
- -- If you do not want this then do not copy distant_vehicle_spawn_parameters.xtbl to your install dir.
- Vehicles spawn 25% more than default during the day and 25% less than default at night, resulting in 75% and 25% respectively.
All modified automobiles have also received the following:
- Increased drift speed
- Full drifting speed conserve factor
ATTRAZIONE ALLONS-Y (SUPER FAST, did not adjust controls but is still super easy since original turns so sharply)
- 800 Torque
- 12k Max RPM
- 3.08 Gear Diff. Ratio
- With Gear ratios more similar to a Corvette:
- 1st: 2.29
- 2nd: 2.0
- 3rd: 1.5
- 4th: 1.02
- 5th: 0.8
- 6th: 0.67
- Max speed not actually tested but hard capped at 400, 500 with nitrous(don't believe it actually reaches these speeds with specified torque + rpms, but maybe)
RAYVIPEY (Speeds and ratios set to resemble + match that of a Viper; turning not adjusted)
- 793 Torque
- 6250 Max RPM
- Gear Ratios:
- 1st: 2.66
- 2nd: 1.82
- 3rd: 1.30
- 4th: 1.0
- 5th: 0.8
- 6th: 0.5
- Max speed 220, 300? with nitrous
TEMPTORGHINI
- Temptress changed to match gear ratios + speed + weights close to that of Lamborghini.
- 3.08 Gear Diff. Ratio
- Gear Ratios(1st-6th, too lazy to format atm):
<Element>3.091</Element>
<Element>2.105</Element>
<Element>1.565</Element>
<Element>1.241</Element>
<Element>1.065</Element>
<Element>0.939</Element>
VTOL(now 4 different models changed, 2 listed as F69 now F69ers, CONDOR now CONDOR 200 and SAINTS VTOL now SAINTS PURP-VTOL)
- Air Engine Acceleration increased to 200(Feels much more like you're lying a real jet, much faster)
- Max speeds increased to 10k(NEVER reaches this with 200 Engine Accel anyways and any higher engine accelaration results in constant uncontrolled loops/barrels)