To anyone who has successfully texture modded SRTT with Photoshop and the Nvidia DDS plugin:
Can you take a screenshot of the profile you use to save each kind of texture?
1. Diffuse map
2. Normal map (Type 1: GREEN vs. ALPHA)
3. Normal map (Type 2: RED vs. GREEN)
Because I can't, for the life of me, get any texture I touch to work.
The game will load, but the thing I've textured is now 100% invisible, or doesn't show the changes.
I've tried to edit a Player Skin Normal, a Homie Diffuse, and a Homie Normal.
When I go to change skin at Image As Designed, when I change skin the player disappears. I go to "accept" anyway, it goes through, and my player shows up again in the skin I've picked. I go back in to IAD, change the body/fitness to max out to the Muscular side (the Normal I edited), and it gets more muscular, but the giant "S" and "T" I've put on the face and torso aren't there, so it's loading a different normal map.
Or, when I go to select a homie, the homie whose body's skin + normal I've edited is 100% invisible. Selectable, non-game-freezing, but invisible.
So if anyone's had success with Photoshop, can you just take a screen of what options you used to save each kind of texture?
(And yes, I've seen scanti's great tutorial, but it uses steps that are unnecessary and impossible in PS)
Can you take a screenshot of the profile you use to save each kind of texture?
1. Diffuse map
2. Normal map (Type 1: GREEN vs. ALPHA)
3. Normal map (Type 2: RED vs. GREEN)
Because I can't, for the life of me, get any texture I touch to work.
The game will load, but the thing I've textured is now 100% invisible, or doesn't show the changes.
I've tried to edit a Player Skin Normal, a Homie Diffuse, and a Homie Normal.
When I go to change skin at Image As Designed, when I change skin the player disappears. I go to "accept" anyway, it goes through, and my player shows up again in the skin I've picked. I go back in to IAD, change the body/fitness to max out to the Muscular side (the Normal I edited), and it gets more muscular, but the giant "S" and "T" I've put on the face and torso aren't there, so it's loading a different normal map.
Or, when I go to select a homie, the homie whose body's skin + normal I've edited is 100% invisible. Selectable, non-game-freezing, but invisible.
So if anyone's had success with Photoshop, can you just take a screen of what options you used to save each kind of texture?
(And yes, I've seen scanti's great tutorial, but it uses steps that are unnecessary and impossible in PS)