Texture Question

I'm working on a texture replacement for the Decker Specialist outfit, (so I've found the actual textures) but contained within those textures are not the glowing strips on the outfit. They are just painted green and I assume that it is in a separate DDS elsewhere (much like the Nocturne has it's own "glow" texture).

Does anyone know what file the glow texture for the deck specialist outfit is stored in?
 
I'm not 100% on this but the "glow" effect on the Decker outfits are controlled via a shader. The neon green you see on the textures are the colourizable parts of the outfit. IIRC green = primary, red = secondary and blue = tertiary.
 
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