Doesn't really have to be toggle-able but somewhat like how they drove in the Stag Film mission.
Would be fairly entertaining ^-^
Would be fairly entertaining ^-^
You can turn this behavior on/off with the following Lua script function.
// Set all ambient pedestrians into a panicked state
//
// flee: (bool) TRUE if all civilians should flee (both peds and ambient civilian vehicles), FALSE if they should stop fleeing
// kamikaze_helis: (bool, optional) TRUE [default] if arriving notoriety helis should sometimes kamikaze near player, FALSE otherwise
// flee_from_name: (string, optional) Name of the object the pedestrians should flee from (if not specified will flee from current position)
//
LUA_FUNCTION_BEGIN(set_civilians_flee)
Touche C:Sounds like something fun to add for the next release of Sandbox+.
Sounds like something fun to add for the next release of Sandbox+.