I've cracked open gang_customization.xtbl and I'm looking at the vehicle tables.
Essentially each vehicle on the table looks something like this:
I'm looking to add vehicles to this table, specifically the Peacemaker, Pacemaker, and the police Gunslinger. These all have options in the decals, etc. to create Saints-themed cop cars, like thus:
what worries me is the fact that the gang vehicles have that <Variant> variable set to 'saints'. I was expecting a list of modification options for each to give it the Saints style, but apparently that is stored elsewhere. So my question is this: Where are the vehicle variants stored, and would it be impossible to add a new one to the list without the SDK? Or, can I hope against hope that there's already Saints versions of these vehicles stored in the code somewhere?
Essentially each vehicle on the table looks something like this:
Code:
<gang_vehicles>
<gang_vehicles>
<Vehicles>
<Vehicle>
<Vehicle>truck_4dr_pickup07</Vehicle>
<Variant>saints</Variant>
</Vehicle>
I'm looking to add vehicles to this table, specifically the Peacemaker, Pacemaker, and the police Gunslinger. These all have options in the decals, etc. to create Saints-themed cop cars, like thus:
what worries me is the fact that the gang vehicles have that <Variant> variable set to 'saints'. I was expecting a list of modification options for each to give it the Saints style, but apparently that is stored elsewhere. So my question is this: Where are the vehicle variants stored, and would it be impossible to add a new one to the list without the SDK? Or, can I hope against hope that there's already Saints versions of these vehicles stored in the code somewhere?