Weapons on Back

Nope, it's impossible to do that for the player character, only for NPCs, and that only works if you give them only 1 firearm, and that would break the animations.
 
Might be an option, to make clothes out of them... but the way I first tried was impossible, by using the "weapon_always_on_back" flag, through weapons.xtbl... but maybe making clothes out of it... Still hard anyways.
 
No no, we don't need those for this request, only need to change the mesh of a backpack into the one of say... the killshot, through customization_items.xtbl...
But then the problem is how will it be placed, maybe in some way it will be placed so that the muzzle goes through your player body...
 
No no, we don't need those for this request, only need to change the mesh of a backpack into the one of say... the killshot, through customization_items.xtbl...
But then the problem is how will it be placed, maybe in some way it will be placed so that the muzzle goes through your player body...
And when you switch weapons the "backpack" must also change
 
That can be done in a second, only I won't know how it'll be flipped/spinned/shaped, who knows, maybe it'll spaz out, like when trying to change clothes into an npc mesh. That chance might be pretty small, but I'll just test it in a few...
EDIT:
And~ it crashes the game.
 
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