I liked the Joe's Tacticool Weapons mod but was wishing for a recoloring of the M2 Grenade Launcher. So I started doing some modding and adapting the look to fit with my Ultor Assassin decker mod.
You can pretty much use with other weapon mods and decide which version of which weapon to use.
Those mods do involve the file Items_Containers.asm_pc .
I humbly suggest an easy way to deal with having multiple texture mods ( that involve updating some *.asm_pc files) in the game root folder: a tool I wrote by udating some of IdolNinja batchfiles. It can be found at:
https://www.saintsrowmods.com/forum/index.php?threads/sr3-asm_pc-files-updater.1561/
I have put an update of tool so that it now deals with Items_Containers.asm_pc
For both Nocturne and the Shock Hammer, I saw that the files were supporting 2 looks for the weapons: standard metallic and neon virtual reality. I changed the textures by overwriting the metallic look parts with the neon look. And for the shock hammer, I extensively modified the rest of the coloring.
As for the grenade launcher, I modified the texture so that some strips no longer look worn down. I did not put much time on this weapon and might modify it later on after some usage in game.
Edit: repackaged all the weapon mods in a version2. It contains the previous 6 weapons mods (those have not been modified further), and 2 new weapons. See images below for more details.
Edit: added a 9th weapon as a separate download: the AR-55 (NG Rifle). See images below for more details.
Edit: added a 10th weapon as a separate download: the RC Possessor. See images below for more details.
Note: the costume my character is wearing in those screenshots is a mod I made of the Ultor Assassin suit. It can be found at:
http://www.saintsrowmods.com/forum/index.php?threads/ultor-assassin-costume-mod-decker-style.1546/
You can pretty much use with other weapon mods and decide which version of which weapon to use.
Those mods do involve the file Items_Containers.asm_pc .
I humbly suggest an easy way to deal with having multiple texture mods ( that involve updating some *.asm_pc files) in the game root folder: a tool I wrote by udating some of IdolNinja batchfiles. It can be found at:
https://www.saintsrowmods.com/forum/index.php?threads/sr3-asm_pc-files-updater.1561/
I have put an update of tool so that it now deals with Items_Containers.asm_pc
For both Nocturne and the Shock Hammer, I saw that the files were supporting 2 looks for the weapons: standard metallic and neon virtual reality. I changed the textures by overwriting the metallic look parts with the neon look. And for the shock hammer, I extensively modified the rest of the coloring.
As for the grenade launcher, I modified the texture so that some strips no longer look worn down. I did not put much time on this weapon and might modify it later on after some usage in game.
Edit: repackaged all the weapon mods in a version2. It contains the previous 6 weapons mods (those have not been modified further), and 2 new weapons. See images below for more details.
Edit: added a 9th weapon as a separate download: the AR-55 (NG Rifle). See images below for more details.
Edit: added a 10th weapon as a separate download: the RC Possessor. See images below for more details.
Note: the costume my character is wearing in those screenshots is a mod I made of the Ultor Assassin suit. It can be found at:
http://www.saintsrowmods.com/forum/index.php?threads/ultor-assassin-costume-mod-decker-style.1546/