There are a couple of Unused Gameplay Lua Functions that do not have any useful effects when used, like "never_die", "on_tagged", "store_discount", "should_skip_intro_cutscene", etc.
Do you have any info of these mysterious functions?
Are these functionalities stripped off from the released version of Saints Row 2 because these were only for debug build?
Do you have any info of these mysterious functions?
Are these functionalities stripped off from the released version of Saints Row 2 because these were only for debug build?