action_play_is_finished(name[, percent])

Parameters:
name (string) name of player or NPC
percent (float, optional) percentage between 0.0 and 1.0 that is considered "complete" (defaults to 1.0)
 
Returns:
(boolean) true if the character has finished its current animation, else false

Description:
Check if a character has finished playing its current animation.
 

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Last updated: Tue, 09 Aug 2011 11:32:15