action_play_synced(attacker, victim, anim_name[, start_nav_name])

Parameters:
attacker (string) name of attacker
victim (string) name of victim
anim_name (string) name of synced animation
start_nav_name (string, optional) name of the nav point with which to orient the synced animation
 
Returns:
none

Description:
Make a pair of humans play an animation. This function blocks
 

back to indexSR3 Script Action Documentation
Last updated: Tue, 09 Aug 2011 11:32:15