| action_play_synced_is_finished(attacker_name, victim_name) |
|
| Parameters: |
| attacker_name | | (string) name of the attacker of the synced anim |
| victim_name | | (string) name of the victim of the synced anim |
| |
| Returns: |
| (boolean) true if the character has finished its current animation, else false |
|
| Description: |
| Check if a pair of characters have finished playing their current synced animation. |
| |
|
| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |