action_play_synced_is_finished(attacker_name, victim_name) | ||
Parameters: | ||
attacker_name | (string) name of the attacker of the synced anim | |
victim_name | (string) name of the victim of the synced anim | |
Returns: | ||
(boolean) true if the character has finished its current animation, else false | ||
Description: | ||
Check if a pair of characters have finished playing their current synced animation. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |