action_play_synced_non_blocking(attacker, victim, anim_name[, start_nav_name]) | ||
Parameters: | ||
attacker | (string) name of attacker | |
victim | (string) name of victim | |
anim_name | (string) name of synced animation | |
start_nav_name | (string, optional) name of the nav point with which to orient the synced animation | |
Returns: | ||
none | ||
Description: | ||
Make a pair of humans play an animation. This function blocks NB: This function will still block until the animation actually starts playing. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |