| action_play_synced_state(attacker_name, victim_name, anim_name) |
|
| Parameters: |
| attacker_name | | (string) name of the attacker of the synced anim |
| victim_name | | (string) name of the victim of the synced anim |
| anim_name | | (string) name of the synced animation to play |
| |
| Returns: |
| none |
|
| Description: |
| Play a synced animation state returns: whether the animation started |
| |
|
| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |