action_play_synced_state(attacker_name, victim_name, anim_name) |
|
Parameters: |
attacker_name | | (string) name of the attacker of the synced anim |
victim_name | | (string) name of the victim of the synced anim |
anim_name | | (string) name of the synced animation to play |
|
Returns: |
none |
|
Description: |
Play a synced animation state returns: whether the animation started |
|
|
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |