| ai_add_enemy_target(attacker, target, tracking_mode[, high_priority]) |
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| Parameters: |
| attacker | | (string) name of the attacker |
| target | | (string) name of the target |
| tracking_mode | | (uint) { ATTACK_ON_SIGHT, ATTACK_NOW, ATTACK_NOW_NEVER_LOSE } |
| high_priority | | (bool, optional) make AI prefer this target over all others |
| |
| Returns: |
| none |
|
| Description: |
| Make a character attack another character. |
| |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |