ai_attack_region(npc_name, attack_name, distance) |
|
Parameters: |
npc_name | | (string) name of the NPC |
attack_name | | (string) name of the navpoint, object, human, vehicle to defend/attack. |
distance | | (float) distance of the leash, in meters (suggested minimum of 8m) |
|
Returns: |
none |
|
Description: |
Leashes an NPC to a navpoint, allowing them to attack and take cover while advancing to the leash. This does not make AI go hostile, use ai_add_enemy_target or notoriety to make them hostile. |
|
|
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |