ai_attack_region(npc_name, attack_name, distance) | ||
Parameters: | ||
npc_name | (string) name of the NPC | |
attack_name | (string) name of the navpoint, object, human, vehicle to defend/attack. | |
distance | (float) distance of the leash, in meters (suggested minimum of 8m) | |
Returns: | ||
none | ||
Description: | ||
Leashes an NPC to a navpoint, allowing them to attack and take cover while advancing to the leash. This does not make AI go hostile, use ai_add_enemy_target or notoriety to make them hostile. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |