| ai_attack_region(npc_name, attack_name, distance) |
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| Parameters: |
| npc_name | | (string) name of the NPC |
| attack_name | | (string) name of the navpoint, object, human, vehicle to defend/attack. |
| distance | | (float) distance of the leash, in meters (suggested minimum of 8m) |
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| Returns: |
| none |
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| Description: |
| Leashes an NPC to a navpoint, allowing them to attack and take cover while advancing to the leash. This does not make AI go hostile, use ai_add_enemy_target or notoriety to make them hostile. |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |