ai_do_scripted_advance(attacker[, target])

Parameters:
attacker (string) name of the attacker
target (string, optional) name of the target, navpoint, (null => current target)
 
Returns:
none

Description:
Make a character do a combat advance - run, or walk and shoot w/ line of sight
 

back to indexSR3 Script Action Documentation
Last updated: Tue, 09 Aug 2011 11:32:15