| ai_set_personality(npc_name, personality_name) |
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| Parameters: |
| npc_name | | (string) name of the NPC |
| personality_name | | (string) data/tables/AI/ai_personlity.xtbl entry. Please request changes to the table thru the AI team. |
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| Returns: |
| none |
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| Description: |
| Change the personality of an NPC invalid string will reset it default. Most common uses: "gang defensive", "gang offensive", "police defensive", "police offensive" |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |