attack_safe(attacker[, target]) |
|
Parameters: |
attacker | | (string) name of the attacker |
target | | (string, optional) name of the target (defaults to the player) |
|
Returns: |
none |
|
Description: |
Make a character attack another character, but checks to see if either character is dead first. If either the attacker of target is dead, the attack command is ignored. |
|
|
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |