attack_safe(attacker[, target]) | ||
Parameters: | ||
attacker | (string) name of the attacker | |
target | (string, optional) name of the target (defaults to the player) | |
Returns: | ||
none | ||
Description: | ||
Make a character attack another character, but checks to see if either character is dead first. If either the attacker of target is dead, the attack command is ignored. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |