| attack_safe(attacker[, target]) |
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| Parameters: |
| attacker | | (string) name of the attacker |
| target | | (string, optional) name of the target (defaults to the player) |
| |
| Returns: |
| none |
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| Description: |
| Make a character attack another character, but checks to see if either character is dead first. If either the attacker of target is dead, the attack command is ignored. |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |