audio_play_for_navpoint(name, navpoint[, type]) |
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Parameters: |
name | | (string) name of sound to play |
navpoint | | (string) name of navpoint to play sound at |
type | | (string, optional) type of sound (can be "foley", "voice", "music", or "ambient"; defaults to "foley") |
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Returns: |
(integer) audio instance ID on success, or 255 (0xff) on failure |
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Description: |
Plays a sound at a navpoint. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |