audio_play_persona_line(name, situation[, distance])

Parameters:
name (string) name of character
situation (string) name of persona situation to play (see audio_line_tags.xtbl)
distance (float, optional) distance that the foley can be heard from (0 = short, 1 = normal, 2 = long, 3 = extreme; defaults to -1, which means use the default distance for the situation type)
 
Returns:
(script_id) id used to stop line early

Description:
Make a character play his persona line for a particular situation.
 

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Last updated: Tue, 09 Aug 2011 11:32:16