audio_play_persona_line_2d(persona_id, situation)

Parameters:
persona_id (int) persona_id returned from audio_persona_load_2d()
situation (string) name of persona situation to play (see audio_line_tags.xtbl)
 
Returns:
(play_id) id used to stop line early

Description:
Make a 2d character play a persona line for a particular situation.
 

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Last updated: Tue, 09 Aug 2011 11:32:16