character_damage(name, damage_amount[, suppress_on_damage_callback[, attacker_name]]) |
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Parameters: |
name | | (string) name of the character |
damage_amount | | (float) amount of damage to inflict, in hit points |
suppress_on_damage_callback | | (boolean, optional) set to true to prevent any damage callback from executing when this function is called (defaults to true) |
attacker_name | | (string, optional) name of the attacker (defaults to NULL) |
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Returns: |
none |
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Description: |
Inflict damage on a character. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |