character_is_jumping(name[, check_dive_roll]) |
|
Parameters: |
name | | (string) Name of the character |
check_dive_roll | | (bool, optional) TRUE if dive rolling should be checked, FALSE otherwise (defaults to TRUE) |
|
Returns: |
(bool) TRUE if the character is jumping (or dive-rolling) |
|
Description: |
Check if a character is currently jumping (possibly dive-rolling) |
|
|
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |