character_is_jumping(name[, check_dive_roll])

Parameters:
name (string) Name of the character
check_dive_roll (bool, optional) TRUE if dive rolling should be checked, FALSE otherwise (defaults to TRUE)
 
Returns:
(bool) TRUE if the character is jumping (or dive-rolling)

Description:
Check if a character is currently jumping (possibly dive-rolling)
 

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Last updated: Tue, 09 Aug 2011 11:32:16