character_kill(name[, force, death_anim[, allow_revive]])

Parameters:
name (string) name of the character to kill
force (bool, optional) set to true if the character kill should override never_die or invulnerable
death_anim (string) death animation to play
allow_revive (bool, optional) true if they should be allowed to revive (default), false if they should skip the revive sequence.
 
Returns:
none

Description:
Immediately kill a character (i.e.: reduce its hit points to zero).
 

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Last updated: Tue, 09 Aug 2011 11:32:15