| character_make_priority_target(name, is_priority[, distance_override]) |
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| Parameters: |
| name | | (string) name of the character |
| is_priority | | (boolean) set to true to make the character a priority target, or false to clear him as a priority target |
| distance_override | | (float, optional) other potential targets that are closer than this distance will take priority over the priority target (defaults to 0) |
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| Returns: |
| none |
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| Description: |
| Make a character the priority target for all hostile NPCs. |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |