character_set_combat_ready(name, ready[, additional_time])

Parameters:
name (string) name of the character
ready (boolean) set to true to put the character into combat ready stance, or false to take him out of combat ready stance
additional_time (integer, optional) additional time that the character should remain in combat ready stance beyond the default amount, in ms; only used if going into combat ready stance (defaults to 0)
 
Returns:
none

Description:
Put a character into or take him out of combat ready stance.
 

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Last updated: Tue, 09 Aug 2011 11:32:16