character_set_immune_to_explosion_vomit(name, immune_to_vomit)

Parameters:
name (string) name of the character
immune_to_vomit (boolean) true if the character should be immune to explosion vomit, false otherwise
 
Returns:
none

Description:
Set a character to be immune to explosion that cause their victim to vomit (not immune to damage, just vomiting)
 

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Last updated: Tue, 09 Aug 2011 11:32:15