character_set_never_fall(name[, never_fall])

Parameters:
name (string) name of the character
never_fall (boolean, optional) set to true to force the character to never enter the falling state, false to allow falling state (defaults to TRUE)
 
Returns:
none

Description:
Enable/disable whether an NPC can fall (does not turn off gravity, this just prevents the character from enter the falling movement mode/state)
 

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Last updated: Tue, 09 Aug 2011 11:32:16