character_set_only_player_grabs(name[, only_player_grabs])

Parameters:
name (string) name of the character
only_player_grabs (boolean, optional) set to true to make the human grabbable only by players, or false to make him grabbable at any time (defaults to true)
 
Returns:
none

Description:
Enable/disable whether a character can only be grabbed by a player
 

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Last updated: Tue, 09 Aug 2011 11:32:15