character_set_over_the_shoulder(name[, new_state])

Parameters:
name (string) name of the character
new_state (boolean, optional) set to true to make the human enter human shield mode when grabbed, false to be used as a normal human sheild
 
Returns:
none

Description:
Enable/disable the use of the human as a over the shoulder human shield.
 

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Last updated: Tue, 09 Aug 2011 11:32:15