| check_script_animation_state(name, state_name) |
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| Parameters: |
| name | | (string) name of the character |
| state_name | | (string) name of the animation state |
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| Returns: |
| (boolean) true if the character is the specified animation state, else false |
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| Description: |
| Check if a character is in a particular scripted animation state (only for NPCs). |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |