| cower(char_name, cower_from_name[, dont_leave_cower[, ignore_distance]]) |
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| Parameters: |
| char_name | | (string) name of the character who is cowering |
| cower_from_name | | (string) name of the character to cower from |
| dont_leave_cower | | (boolean, optional) set to true to force the character to stay in cower mode indefinitely (defaults to false) |
| ignore_distance | | (boolean, optional) set to true to continue to cower regardless of how far they get from the cower target (defaults to false) |
| |
| Returns: |
| none |
|
| Description: |
| Make a character enter cower AI mode. |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |