cower(char_name, cower_from_name[, dont_leave_cower[, ignore_distance]])

Parameters:
char_name (string) name of the character who is cowering
cower_from_name (string) name of the character to cower from
dont_leave_cower (boolean, optional) set to true to force the character to stay in cower mode indefinitely (defaults to false)
ignore_distance (boolean, optional) set to true to continue to cower regardless of how far they get from the cower target (defaults to false)
 
Returns:
none

Description:
Make a character enter cower AI mode.
 

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Last updated: Tue, 09 Aug 2011 11:32:15