cower(char_name, cower_from_name[, dont_leave_cower[, ignore_distance]]) | ||
Parameters: | ||
char_name | (string) name of the character who is cowering | |
cower_from_name | (string) name of the character to cower from | |
dont_leave_cower | (boolean, optional) set to true to force the character to stay in cower mode indefinitely (defaults to false) | |
ignore_distance | (boolean, optional) set to true to continue to cower regardless of how far they get from the cower target (defaults to false) | |
Returns: | ||
none | ||
Description: | ||
Make a character enter cower AI mode. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |