distance_display_on(name, min, max, shaded_min, shaded_max[, sync_flags])

Parameters:
name (string) name of the character to track distance to
min (float) the minimum distance to provide distance information for, in meters
max (float) the maximum distance to provide distance information for, in meters
shaded_min (float) the closest distance that the player is supposed to maintain for gameplay
shaded_max (float) the furthest distance that the player is supposed to maintain for gameplay
sync_flags (integer, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL)
 
Returns:
none

Description:
Turn on the GSI distance indicator.
 

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Last updated: Tue, 09 Aug 2011 11:32:15