| distance_display_on(name, min, max, shaded_min, shaded_max[, sync_flags]) |
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| Parameters: |
| name | | (string) name of the character to track distance to |
| min | | (float) the minimum distance to provide distance information for, in meters |
| max | | (float) the maximum distance to provide distance information for, in meters |
| shaded_min | | (float) the closest distance that the player is supposed to maintain for gameplay |
| shaded_max | | (float) the furthest distance that the player is supposed to maintain for gameplay |
| sync_flags | | (integer, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL) |
| |
| Returns: |
| none |
|
| Description: |
| Turn on the GSI distance indicator. |
| |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |