district_set_pulsing(district_name, pulse_status[, sync_flags]) |
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Parameters: |
district_name | | (string) name of the district |
pulse_status | | (boolean) set to true to start pulsing, or false to stop pulsing |
sync_flags | | (integer, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL) |
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Returns: |
none |
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Description: |
Make a district's neighborhoods start/stop pulsing on the minimap. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |