district_set_pulsing(district_name, pulse_status[, sync_flags])

Parameters:
district_name (string) name of the district
pulse_status (boolean) set to true to start pulsing, or false to stop pulsing
sync_flags (integer, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL)
 
Returns:
none

Description:
Make a district's neighborhoods start/stop pulsing on the minimap.
 

back to indexSR3 Script Action Documentation
Last updated: Tue, 09 Aug 2011 11:32:15