| door_message_override(name, tag) |
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| Parameters: |
| name | | (string) name of the door |
| tag | | (string) mission help text to display |
| |
| Returns: |
| none |
|
| Description: |
| Override the default message that appears when the player is near a specific door. |
| |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |